KOTOR II


KOTOR II recently got it's first patch in years to make it run better on modern hardware.  That, along with a community pack of bug fixes and content restoration on Steam inspired me to revisit the game.

I had played a handful of hours of KOTOR II when it first released.  I loved the original KOTOR but I never got beyond the first few hours of the sequel.  It was a buggy mess that wasn't worth the effort.

Fortunately, with the updates available, it's a much more stable game.  And seeing it run at 1080p was pretty cool too.  Good job patches!

Again I found myself tired of the game after only the first few hours.  This time not because of bugs but because of old gaming sensibilities.  This game just feels clunky.  It doesn't hold up to modern ease of use and control standards.  There are menus upon menus and lots of un-intuitive control schemes.

Once again I find myself done with this game without fully experiencing it.  But, that's ok.  I still have great memories of KOTOR that will always be with me.

The truth of the matter is that this really makes me want a modern KOTOR game.  Bioware would knock it out of the park.  They've learned so much about game making since KOTOR and KOTOR II were released.

A modern KOTOR on modern hardware would be simply amazing.

Comments

  1. A new Star Wars game that plays like Mass Effect 3 would probably be a lot of fun. I think it'd be fun to inhabit a single character, rather than bring your own though. Maybe be a Sith Lord and have the opening either lead you toward doubling down on your reign or being turned back toward the Light?

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