Fallout 1 and 2

Woah, blast from the past.

I had never tried out Fallout 1 and 2 before this, but since they were so cheap on the Steam Sale I grabbed them to take a look.

My history with the Fallout franchise is that I played Fallout 3 to completion right when it released (2008 I think?) and that's all I've done with the franchise.  I liked my time with Fallout 3, but it never felt as mindblowing to me as it did to others.  That being said, I'm really excited to get my hands on Fallout 4 later this year.

Anyway, Fallout 1 and 2 are kind of interesting.  They nail the tone of the Fallout universe perfectly, even though they're really old games at this point.  The tone is just spot on.

But, the gameplay in these two games is essentially unplayable by modern standards.  It's brutal to try to do anything in these games.  They appear to be running on the same engine, and it doesn't hold up to my current standards.  I tried each game for about half an hour before giving out.

I do feel like I got my money's worth.  I didn't pay much, but it let me get a basic feel for where the series started and how far it has come.


  1. I haven't played them since I was young, but I can see why they'd be challenging to pick up now. Still, I'll argue they are worth the trouble of learning!

    1. I got super frustrated trying to learn them. I think I'm better off diving back into Fallout 3.

  2. They nail the tone of the Fallout universe perfectly, even though they're really old games at this point.

    I would certainly hope so, considering they created the Fallout tone. :P

    That said, I can definitely sympathize with old engines getting in the way of gameplay by current standards. The original Fallouts were perfectly in tune with the CRPG zeitgeist of the time, with turn-based combat and insane difficulty swings. If you could imagine coming from Fallout & Fallout 2 (and Fallout Tactics), then perhaps you could better appreciate how mind-blowing Fallout 3 actually was in context. Turn-based isometric to 3D FPS and feeling correct, like it was always meant to be experienced that way? That was a huge design success.

    1. I do love seeing where our current gaming favorites come from. I'm glad I spent the time playing around in Fallout 1 and 2 even though I didn't get very far.


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