The Coffee Table Problem
This Living Room is Not Kinect Friendly
Oh Kinect... I had high hopes when I first saw you, but now they've been smashed upon the rocks of reality.
You see, there's a little issue I like to call the coffee table problem. For Kinect to detect the user it must be seven feet away from them. Sounds good in theory, but in reality most people don't have that kind of space in their living room and, if they do, there's a high probability of the seven foot mark being exactly where the coffee table sits. Just look at some of the sample living rooms via Joystiq.
Kinect won't work if it can't detect a person's whole body, so the coffee table poses a problem. Some living rooms without coffee tables don't even have the space required to play. It sounds like a minor issue, but when you think about sitting down to relax and play a game do you really imagine yourself moving furniture? I don't. It's extremely annoying.
With my coffee table sitting in the sweet spot for Kinect I'm even less inclined to pick one up. Maybe down the line when the games become more refined I'll change my mind, but for the moment it's simply not worth the hassle and money for me to purchase one.