Sometimes Long is Too Long
I've hit the wall with Dragon Age: Origins. I just want it to be over. I love the gameplay, I like the world, I'm enjoying the story, but I've been playing the game for 66 hours now and I'm still not at the end.
Why do games have to be this long to be considered worth our money? RPGs especially suffer from length problems. How often have you played a quick RPG? RPGs need to be a little longer to tell a story, but when I'm pushing 70 hours in one playthrough there might be a problem.
Portal told an amazing story in less then 5 hours on my first playthrough. The game concept and story execution resonated with me on a deep level and the developers didn't need 70 hours of my time to accomplish that. It was a first person exploration/shooter but there still has to be middle ground between 5 hours and 70.
I'm going to be a trooper and make it to the end of Dragon Age: Origins but at this point it's mostly because I want it finished by the time Dragon Age II releases in March. My enjoyment of the game is low. I'm ready for that final boss any time now...