Visual Novel Gameplay and Pacing
I've really been working through my backlog this year and I've finally made it to a few visual novels that I've been meaning to play. Namely: Phoenix Wright Dual Destinies Professor Layton vs Phoenix Wright Danganronpa I utterly failed to get into Dual Destinies. The pacing was so unbelievably slow. I was led to believe that these games had a lot of gameplay mixed into their narratives, but it turns out that Dual Destinies is mostly narrative. It's much more like reading a book than playing a game. I moved on to Professor Layton vs Phoenix Wright. I've enjoyed a bunch of the Layton game in the past. Typically they have a bit of narrative followed by a puzzle followed by a bit of narrative. And this one is structured similarly. When I'm in the Layton sections of the game I have a lot of fun and make a lot of progress. Unfortunately, the Phoenix Wright sections suffer from the same slow pacing as Dual Destinie...