Posts

Air Units in Starcraft 2

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Recently evizaer wrote a post over at That's A Terrible Idea titled "Air Units in land-based RTSes" . In it he wrote about how air units in RTS games are "awkward". Saying they're either to powerful and become the only option, or they're just "ground units that ignore terrain". He goes on to wrap up his post by saying, "making all air units off-map call-ins tremendously increases the seeming realism and fun of air units while doing nothing to damage the metagame." This finishing statement, in my opinion, is completely and utterly wrong, and what better way to prove my point, than with Starcraft 2. Starcraft 2's air units fall into evizaer's category of "ground units that ignore terrain". On a surface level, this is true. However, there is much more to air units in Starcraft 2 than what that statement lets on. There are two states in Starcraft 2, when refering to air units, that a unit can be in. These s...

The MMO Leveling Conundrum

I’ve been playing MMOs off and on since the original Ever Quest came out. Out of all the MMOs out there, I’ve played EverQuest, EverQuest 2, Dark Age of Camelot, Warhammer Online, World of Warcraft, and Eve Online; all for various lengths of time. All of these MMOs, with the exception of Eve Online, use a leveling system for character progression. In fact, this is the de facto standard right now in the MMO industry which very few have the courage or ingenuity to break. Of course, this isn’t a bad thing per se. On the contrary, levels present a clear goal, get to the level cap. All other gameplay and content is then designed around this idea (except end game, but I’ll get to that later). Furthermore, levels give you a concrete indication of power and progress. They help you estimate fight outcomes (That guys lvl 26, there’s no way I can kill him at lvl 10). They also help reward you (DING! Lvl 35, now I can go get my Awesome Nuclear Explosion spell) and show accomplishment (Sh...

Boxed Up Fun

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I can't believe how wrong I've been about board games!  I usually thought of them as bored games and had mental images of never-ending Monopoly games running through my head.  My only exceptions have been chess and some card games played with a standard 52 card deck. Fortunately for me, I have friends who were determined to show me the error of my ways.  They brought in a selection of games to work and asked me to play during lunch.  Usually we play SC2 or Call of Duty on our lunch breaks and gaming with them is a blast, but they wanted to change it up and try something new.  I think that secretly they're trying to indoctrinate me into their world of board games. I've been extremely surprised to find that I'm having fun!  Four of us have regularly been sitting down at a table and playing games face-to-face.  We're in the midst of week 2 of board games and so far they've gotten me hooked on Citadels and Ascension .  I think they're both gatew...

Nostalgia

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I got an awesome combo NES/SNES system for Christmas!  It was totally unexpected, but I've been having a great time playing games on it.  I guess they could be considered old school, but really they're just the games I grew up with. I was born in 86', so the NES and SNES were the most popular systems in my early gaming days.  My brother and I owned both of them but we sold them we the shiny new N64 came out.  It was one of the biggest mistakes of our childhood.  He and I have talked about it over the years and this year he decided to do something about it. Not only did my awesome brother give me a duel retro system, he also picked up the original Legend of Zelda, Pilot Wings, Star Fox, and my favorite Mario game ever made, Super Mario World!  It was the best Christmas present that I've gotten since we got our original SNES years ago. The amazing thing I'm finding out is how well these games hold up today.  Graphics aside, the gameplay truly stands ...

2011 Has Come and Gone or Indie Games Are Awesome

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The year is (almost) at an end.  I know a lot of bloggers are doing top ten lists and predictions for the next year.  I've done that before, but today I feel like reflecting on 2011 in general instead of telling you about games you've already played. The thing is, I realized that AAA $60 games were a huge disappointment for me this year.  I bought a handful, played them, and enjoyed them but looking back on the year I realize that they didn't truly do anything new.  My favorite 3 AAA titles this year were Arkham City , Assassin's Creed Revelations , and Skyrim.  They were all sequels with incremental improvements but none of them were truly groundbreaking. For me the best part of 2011 were all the indie games.  Oh my god, the indie games.  I've seen them grow by leaps and bounds in the last few years.  With the rise of Steam, XBLA, PSN, and downloadable games in general indie games are gaining the attention of the wider gaming community. ...

Ready Player One

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Happy Holidays everyone.  I hope the holiday season has given you some free time to be with family and (of course) get some gaming in.  I want to talk about an awesome gift I got from my brother, but I'll save that for another post because first I need to tell you about Ready Player One. Last week it was slow at work and I had free time every night.  I fully intended to catch up on my Starcraft II and some of my Steam games but on Monday I happened to pick up a new book.  A friend recommended Ready Player One and said it was a great book for gamers.  That was a huge understatement. Ready Player One is set in the near future and finds the world slowly falling into decay.  The world population now spends all their free time in the virtual world of OASIS.  OASIS is the evolution of modern day MMOs into a virtual universe where anything can exist.  The creator of OASIS was a child in the 1980s and pulled his love of 80s pop culture into OASIS. ...

The End is in Sight. Or is it?

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I'm still playing through Final Fantasy II and enjoying the experience.  While playing, something caught my attention in this old JRPG.  I was grinding.  I was grinding for experience, gear, money, and other loot.  I was grinding the way I grind in MMOs.  But instead of that listless MMO feeling I was having fun.  What's the deal? I think part of the reason is that I'm playing a game with a definitive ending.  I may be grinding, but there's an end in sight.  In MMOs it's way too easy to get stuck on the gear treadmill at "endgame" and keep grinding for better gear so that you can clear the next tier of raid so that you can get better gear etc, etc, etc.  That's how they keep you playing.  But without an ending, without that feeling of conclusion and satisfaction, a videogame loses something. The end is always time for reflection MMOs aren't the only culprit.  I've invested around 60 hours in Skyrim and have "completed" 2 of th...