MMO Pricing Options
MMO subscription options are lacking at the moment. There is usually only one option per game. Of all the games on the market there are basically only two models; either pay $15 per month or play for "free" but buy items in a virtual store for real world money. These aren't necessarily bad options, but there could be better ones out there. EverQuest 2 apparently feels the same way since they just released a new pricing option. Returning players can pay $5 for 3 days of consecutive play time. That is stupid. It's limiting because it only targets old players who return and the three days of play time have to be consecutive. Having an option to pay more money per hour but for less overall days isn't bad, only the restrictions on it are. Instead, why not do a daily rate and let it be an option for all players? I would revisit many of my old MMOs if I could pay per day instead of per month. There a bunch of MMOs that I might play once a wee...