A Chance to Play
Games have goals. Save that princess, kill ten rats , level up, defeat evil. We all know and accept that these goals are set for us by the game developers. We take it for granted that the goals will be presented to us and we will try our best to accomplish them. But trust me, there is another way. Look at the success of Minecraft : a game with no goals. We're given a tool set and told to have fun. It's like being given a stuffed giraffe as a kid. We can make up epic adventures for the giraffe to go on. He can explore his environment and interact with other toys. He can befriend a tiny tiny elephant or become bitter rivals with a cake. Or maybe you'll just choose to chew on his head (like my daughter). It's all up to us and our imagination. We are given a toy and what we do with it is up to us. Delicious choice. How many games like that are out there? Not many at all. Minecraft is the only one that rea...