Posts

Showing posts with the label Control

Virtual D-pad

Image
As much as I like touch devices, there's something about an actual button that can't be replicated.  A game designed completely around a touch interface is great, but emulating a traditional controller on a touch device leads to mixed results. Final Fantasy I uses a virtual d-pad that is definitely a hindrance to the game.  The d-pad is often unresponsive or laggy in interpreting inputs.  It's not game-breaking, but it's an annoyance for sure.  Attempting to push a direction multiple times before it actually acknowledges my touch gets frustrating. It's a shame that the d-pad falls short because the rest of the controls in the game, from battle actions to the menus, have all been modified to work seamlessly on a touch device.  I wish that Square-Enix could have found a better way to do character movement, but I can't really think of one.  It's just one of the pitfalls of porting a game from a system that was controller based. Going forward it will be...