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Showing posts with the label Heroes of the Storm

Fading on Hearthstone

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I'm starting to lose my current drive to play Hearthstone. I've been playing it daily ever since the Grand Tournament released in late August.  I've done my daily quests, weekly brawls, and monthly ladder.  At this point I've gotten a deck I like for most of the classes in the game and I have all the cards that I want. I'm kind of just in a holding pattern until the next expansion or adventure gets released for the game. And while I'm in this holding pattern the same old thing is starting to bug me, the quest structure.  The daily quests in Hearthstone aren't about playing  the game, they're about winning  in the game.  Most of the daily quests that are given out are win a certain number of games with a certain class. I hate this structure. My favorite days of Hearthstone are when I get quests about playing  the game.  Quests like "Do 100 damage to enemy heroes" or "Play 20 minions that cost 5 or more mana."  I love thes...

Return to Heroes of the Storm

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Heroes of the Storm launched officially at the beginning of the month. I played it extensively in Alpha and loved the game until they made a change that totally changed the game for the worse, at which point I drifted away.  I heard from my friends that they rolled back that change almost right after it happened because the community hated it, but the spell was broken and I was on to other games. Now that it's officially released and I know my progress won't be reset I started playing again.  It's easily my favorite MOBA on the market.  I've been playing a little bit each day to finish the daily quests and earn gold.  It seems to be a good balance for me.  If I were to sit down and play it for an entire evening I would get burned out, but a few matches each day is perfect. It's the most approachable MOBA on the market.  If you've ever been interested in the genre but scared away by the horror stories, then this is the game you should check out. ...

Rewards for Playing vs Rewards for Winning

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While working on my Final Fantasy Project I've also regularly been playing Hearthstone and Heroes of the Storm.  Both are fantastic Blizzard games.   Hearthstone is their digital CCG and Heroes of the Storm is their new MOBA. It's extremely interesting to see the way their incentives are structured.  Both games use in-game gold to let players buy goods.  In Hearthstone you can buy card packs or arena entries and in Heroes you can buy new heroes to play with.  Both games let you earn gold by playing in various ways. The big difference is that Hearthstone rewards you for winning, while Heroes rewards you for playing.  I've found myself get more drawn into Heroes because of this. In Hearthstone three wins will get you some in-game gold.  In Heroes you get experience for playing any game whether you win or lose.  That experience causes you to level up and at each level up you get gold. Both games have daily quests.  Hearthstone da...