tag:blogger.com,1999:blog-2362493828562728346.post5869362291457914921..comments2024-02-15T03:13:35.200-06:00Comments on A Green Mushroom: Final Fantasy TacticsVoidhttp://www.blogger.com/profile/14547474651935176402noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2362493828562728346.post-49412267708669128322015-05-13T09:19:17.047-05:002015-05-13T09:19:17.047-05:00I was really enjoying the story when I stopped pla...I was really enjoying the story when I stopped playing. I could already tell it was good.Voidhttps://www.blogger.com/profile/14547474651935176402noreply@blogger.comtag:blogger.com,1999:blog-2362493828562728346.post-467110428163744322015-05-12T18:30:21.653-05:002015-05-12T18:30:21.653-05:00Final Fantasy Tactics has the best story of any ga...Final Fantasy Tactics has the best story of any game in the series. I understand your issues, but I feel it is totally worth one night of serious grinding and then breezing through just to enjoy the plot!Anonymoushttps://www.blogger.com/profile/00289459451344261371noreply@blogger.comtag:blogger.com,1999:blog-2362493828562728346.post-78951678754393989492015-05-12T16:32:59.301-05:002015-05-12T16:32:59.301-05:00The main story levels don't scale, but all the...The main story levels don't scale, but all the random encounters do. So it's a little bit of both.<br /><br />Unfortunately, the random encounters end up being identical every time since they scale to your level... and they have the exact same enemies on the exact same landscape. It got boring quickly, which is why I decided to give up instead of grinding out levels.Voidhttps://www.blogger.com/profile/14547474651935176402noreply@blogger.comtag:blogger.com,1999:blog-2362493828562728346.post-82081665401007114192015-05-12T16:22:08.840-05:002015-05-12T16:22:08.840-05:00I havne't played this since the mid-90's, ...I havne't played this since the mid-90's, but as I recall it, the difficulty scaled with you, so even though I ground out a few "extra" levels to (I thought) make it easier to do the later story missions, I got to 1 mission that I just couldn't get past since I'd bumped my levels enough that it had done a serious difficulty jump and.... that was the last time I played it. Probably sometime in 1996, maybe 95.Magsonhttps://www.blogger.com/profile/05870589034885773525noreply@blogger.comtag:blogger.com,1999:blog-2362493828562728346.post-34815682444556915242015-05-12T10:50:29.559-05:002015-05-12T10:50:29.559-05:00I tried this for a bit. I really didn't like ...I tried this for a bit. I really didn't like the random encounters in this game because they're always the same. In a tactics game the fun for me is doing different encounters, not the same ones over and over again.<br /><br />I just got so frustrated with the permadeath. I think I'm going to move on to FFTA and see how that holds up instead.Voidhttps://www.blogger.com/profile/14547474651935176402noreply@blogger.comtag:blogger.com,1999:blog-2362493828562728346.post-25377374820465579272015-05-12T10:40:41.438-05:002015-05-12T10:40:41.438-05:00Other than difficulty bump that came with Dortor T...Other than difficulty bump that came with Dortor Trade City and the later-on two-part Castle deal (which caused me to restart the game entirely because I didn't have a backup save), I don't recall it being <i>that</i> difficult. In fact, it never really occurred to me that there was even permadeath in the game. Do you not have 10 turns to get one person in range of a fallen character to use a Phoenix Down? I don't remember characters auto-dying if not revived before ending the map... perhaps it was changed? I dunno.<br /><br />One thing you can do, if you're struggling, is to go fight some random battles inbetween the story missions. In fact, during my 3rd or 4th playthrough, I power-leveled my random assortment of nameless party members in the one random encounter zone available so that I had a team of teleporting Time Mage Ninjas in time for Dortor City. While the random encounters NPCs level up with you, the story missions are fixed. It kinda trivialized the rest of the game, of course, but it's something you can think about if a particular mission is giving you trouble.<br /><br />Also, Throw Rock is an OP ability for acquiring Job Points. I would typically kill every enemy except for one, then have everyone use Throw Rock at it, then heal the enemy, then throw more rocks until my healers ran out of MP. A bit cheesy, sure, but not a whole lot different than all the random battles in every other Final Fantasy game.Azurielhttps://www.blogger.com/profile/16581263347888757710noreply@blogger.com