But Dark Souls 3 was actually much more approachable than either of these. The tutorial was quick and in-game. I felt like I understood the basics in the first five minutes. I had enough control to not die at all in the hour or so that I played. I even beat the first boss on the first try!
So, I thought maybe this would be my first true on-boarding into the series! But alas, bad player messaging got in the way. What I mean by that is that I actually couldn't figure out where to go next. I felt like I explored every nook and cranny while killing all the enemies but the path forward was unclear. It was super frustrating because I was on a roll with the combat. It was actually pretty fun.
But unclear messaging like that so early in the game is just a taste of design philosophies that are probably throughout the rest of the game. So I was done. Total play time around 1 hour. Zero deaths. Stopped out of boredom from not being able to progress forward.