It's basically only happened to me in three games out of the thirty plus I've played.
I figured out that the main cause for me seems to be when the movement doesn't actually map one to one with my physical movement. When the game is set up for room scale where I move around and interact naturally there are no issues.
So the big culprets so far that messed this up are:
All the other games I've played have been great. Luckily the second two games in that list were free so I didn't feel bad deleting them right away.
Windlands is a great concept but because of the execution of the movement it's like motion sickness almost immediately. If they get it together and figure out a better way to do movement it could become a really fun game of swinging around on grappling hooks.
Ok, glad to get that out of the way. Now I can start writing about the great games I've played!