In Tsuro you start with your stone on one end of the board and choose/lay a tile in front of you. Your stone follows the path on the tile all the way to the end. Everyone takes a turn and then on your turn you choose and lay another tile. The goal of the game is to be the last stone still on the board.
As the board fills up it gets harder and harder to lay a tile in front of your stone without it connecting to an already existing tile. When that happens your stone follows that path all the way to the end as well, which might send it right off the board.
It's been nice to finally play it a bunch against different AI levels. It's fun and scalable. I like how it's simple enough and complex enough at the same time.
Now I really want to pick up the board game version of it.