Sunday, June 5, 2011

Games for the Summer, Games from the Year

With the summer slump setting back in for the gaming world I've done my yearly re-subscribe to Gamefly.I reactivated my account and started adding games to my queue.

I sorted through all the games released in the past year for every console I own (Xbox 360, Wii, Nintendo DS) adding everything that I didn't own but wanted to try.  Most summers my queue is full of somewhere between 50 and 75 games.  Imagine my surprise when I clicked on the queue button, after hours of dissecting this year's releases, to find that I only had 13 games there!

I started to wonder what happened over the past year to cause such a huge discrepancy.  After looking through my game collection and thinking back over the past 12 months I realized that I barely played any traditional console games at all.  Most of my gaming time has been spent on the PC or with downloadable titles on Xbox Live Arcade or on my ipod touch.

I only bought 3 full priced ($60) console games this whole year.  Halo Reach, Red Dead Redemption, and Assassin's Creed Brotherhood.  I didn't even beat Red Dead Redemption either.

Tiny Tiny Giraffe loves mobile games.

On the other hand, most of my gaming money has been spent on $1 to $15 downloadable titles.  I've bought so many more games in the past year because of that price point that it's unbelievable.  Most of my favorites from the past year have been innovative indie titles outside of the main publishers.

None of this dawned on me until today, but I must say I love the way this trend is heading.  It's easier and cheaper to buy more innovative and interesting games.  It's amazing!  I hope this continues for the foreseeable future.  I'm still in the market for a few AAA big budget titles every year, but I think the more room in the industry there is for small developers the better off we'll all be.

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