I'm so excited for StarCraft 2! I can't remember the last time I was this pumped up for a game release. But Spinks isn't impressed. She wrote on her experience trying out the StarCraft 2 beta and the reasons she wasn't impressed. Her points are completely valid. The beta was entirely multiplayer focused and she says that she lost every game. I can understand how that would be extremely frustrating. Because of her post I've decided to talk about some of the other features in StarCraft 2 that might appeal to those who haven't been impressed so far.
The single player campaign is made by Blizzard. I haven't played it yet (no one has) but Blizzard has a great pedigree for story in their real time strategy games. They have a long history of polishing their games until they shine. The single player campaign also has a variety of difficulty settings so that everyone can enjoy it, even RTS newbies. It won't be brutal the way that the online multiplayer can be on ocassion.
Also, cooperative play vs AI. A player (and a group of their friends) can play together against AI opponents of their choosing. The number of opponents and their difficulty level can be changed by the players. I think this will appeal to people who would rather play cooperatively instead of competitively.
Custom games are amazing. Some of the variations that people come up with don't even resemble the main StarCraft 2 game but are astounding in their own right. There are so many fun creative game types out already and the game isn't even out of beta yet. Custom games from StarCraft 1 and WarCraft 3 have gone on to spawn new genres and I expect to see more genres emerge with the release of StarCraft 2.
Coming back around to multiplayer, I really want to emphasize that the beta player pool was small. Not only was it small, but most of the players are people who already have a ton of experience with Blizzard RTS games, which gives them a huge advantage. Once the game releases to the general public then the player base will greatly expand and the matchmaking will work much better. The matchmaking system they've designed is impressive because it's designed so that every player can play against people of a similar skill level, even newbies.
Maybe I've piqued some of your interest. I hope I have. But, if you don't like Blizzard, PC, or RTS games then StarCraft 2 still might not be for you.
This is a place for me to write down my thoughts on the world of gaming or any other subject that may catch my attention. Playing and discussing video games has been a big part of my life since I was a little kid. Although I hope to get comments and generate discussion, A Green Mushroom is mainly a spot for me to write about what I love, games.
I hope you enjoy reading A Green Mushroom. Feel free to leave comments.
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