Syp from Bio Break had a post up about a month ago about playing multiple MMOs. Some people do it, some do not.
I am one who does not, generally. I'll make an exception, from time to time, when a new MMO is released that I am excited about. I'll give it a month of my time even if I am currently invested in another MMO. I'll only play the first (free) month before I make a decision and choose one MMO over the other.
My problem with playing multiple MMOs at the same time is that I feel like I'm wasting money. If I have 60 hours each month to play an MMO and can pay $15 for that month of play time, then that is great. If I add another MMO to the mix I end up paying $30 each month for the same 60 hours of entertainment.
I understand the desire to have different gaming experiences. I play (and pay for) all sorts of games. Some months I buy multiple new games. I treat MMOs differently because of their recurring subscription fees.
I wish MMOs would offer more than one subscription model per game. Some games would be worth it for me to pay a flat rate each month. Other games I would keep on my computer and pay as I play, if they charged an hourly rate. Why does it have to be one or the other? Why can't one game offer more than one subscription model.
There are games I keep on my computer right now because they are free to play, but I can buy helpful items or services if I choose to. This is a move in the right direction, but there is more leeway.
I just wish that there was more of a middle ground between $15 per month and free to play. Maybe it is time for Western developed MMOs to try the pay as you play model like Asian MMOs have been using for years.
The price of verbosity
1 hour ago